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MEGADOOM II - iso.7z
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Text File
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1995-01-07
|
7KB
|
106 lines
;
; Random World File created by populate
;
; Populate was written By Dusty Bedford 1994
;
;Enemies Weight When MAX#OF
CHAINGUN 2.80 2
MEGABALL 0.93 1
SHOTGUN 0.93 ;1
LAUNCHER 0.93 1
SUPERSHOTGUN 0.93 EASY_AND_MEDIUM 1
CHAINSAW 0.93 1L
PLASMA 0.93 1
BFG9000 1.86 EASY_AND_MEDIUM 1
BARREL 40.62 ;1
BROWNSTUB 25.17 1
GREYTREE 29.37 ;1
BROWNTREE 25.17 1
DEADPLAYER 0.12 ;1
DEADTROOPER 0.12 ;1
DEADSARGEANT 0.12 ;1
DEADIMP 0.12 ;1
DEADDEMON 0.20 ;1
DEADCACODEMON 0.26 ;1
BONES1 0.09 1
BONES2 6.29 1
POOLOFBLOOD 0.09 1
CHAINGUNNER 52.46 MEDIUM_ONLY 8
CHAINGUNNER 26.23 HARD_ONLY 4
SPIDER 132.58 HARD_ONLY 1L
ARACHNOTRON 157.06 MEDIUM_AND_HARD 4L
CYBORG 38.46 HARD_ONLY 1L
SOLDIER 17.49 MEDIUM_AND_HARD 4
SERGEANT 4.37 MEDIUM_AND_HARD 1
TROOPER 4.37 MEDIUM_AND_HARD ;1 ;This item is inocuous
CHAINGUNNER 6.56 MEDIUM_AND_HARD 1
IMP 153.03 MEDIUM_AND_HARD 35
DEMON 30.16 MEDIUM_AND_HARD 3
SPECTRE 10.05 MEDIUM_AND_HARD 1
FLYSKULL 2.62 MEDIUM_AND_HARD 1
CACODEMON 12.24 MEDIUM_AND_HARD 1
KNIGHT 9.18 MEDIUM_AND_HARD 1L
BARON 13.11 MEDIUM_AND_HARD 1L
SKULLSPITTER 12.24 MEDIUM_AND_HARD 1L
SKELETON 9.84 MEDIUM_AND_HARD 1L
MANCUBUS 50.99 MEDIUM_AND_HARD 2L
FIRETHROWER 21.42 MEDIUM_AND_HARD 2L
DEMON 130.70 13
IMP 13.12 HARD_ONLY 3
DEMON 20.11 HARD_ONLY 2
CHAINGUN 4.20 MULTIPLAYER 3
BULLETS 0.93 ;1
BULLETS 1.86 MULTIPLAYER ;2
TROOPER 34.98 MEDIUM_ONLY ;8 ;This item is inocuous
KNIGHT 18.36 HARD_ONLY 2L
;
; GLOBAL SETTINGS: THEY AFFECTS THE ENTIRE WORLD
;
; At run-time this value is used to adjust the
; Max#of variable based on the population of
; the level being modified. Using the strict
; standard requires that one or more of the
; items in the list above not have a specified
; maximum number of objects.
;
PER 130 ;Strict standard for exact placement
;PER 110 ;Lowered Standard for easy placement
;
; Deleting any of the PRESERVE lines will mean that
; the objects will not be taken from the original
; level. You will have to supply your own above.
;
PRESERVE PILLARS
PRESERVE LAMPS
;
; THRESHOLD determines what a MEGA-GOODIE is.
; MEGA-GOODIES are used to make the level fair
; if the generator places a lot of enemies in
; the level.
;
THRESHOLD 75
;
; I.Q. Determines how intelligently the program
; places objects in the effort to defeat you.
; 250 is the default if it is not specified here.
;
I.Q. 250
;
; EVEN sets the point at which the program must begin
; placing MEGA-GOODIES into the level, on the
; basis of the hardest difficulty rating.
; The MEGA-GOODIES give you a fighting chance,
; setting the value lower or <500 will increase the number
; of MEGA-GOODIES available to you in a the level.
EVEN 500
;
; If SPREAD is not set to a low value then
; a given sector may accumulate too many objects
; this often makes the level impossible to finish
; or just ugly-looking. Setting the value too low
; could make it difficult to place objects within
; a given wad file.
;
SPREAD 15
;