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Text File  |  1995-01-07  |  7KB  |  106 lines

  1. ;                                      
  2. ; Random World File created by populate
  3. ;                                      
  4. ; Populate was written By Dusty Bedford 1994
  5. ;                                      
  6. ;Enemies                    Weight    When                            MAX#OF 
  7. CHAINGUN                      2.80                                       2 
  8. MEGABALL                      0.93                                       1 
  9. SHOTGUN                       0.93                                       ;1 
  10. LAUNCHER                      0.93                                       1 
  11. SUPERSHOTGUN                  0.93         EASY_AND_MEDIUM               1 
  12. CHAINSAW                      0.93                                       1L 
  13. PLASMA                        0.93                                       1 
  14. BFG9000                       1.86         EASY_AND_MEDIUM               1 
  15. BARREL                       40.62                                       ;1 
  16. BROWNSTUB                    25.17                                       1 
  17. GREYTREE                     29.37                                       ;1 
  18. BROWNTREE                    25.17                                       1 
  19. DEADPLAYER                    0.12                                       ;1 
  20. DEADTROOPER                   0.12                                       ;1 
  21. DEADSARGEANT                  0.12                                       ;1 
  22. DEADIMP                       0.12                                       ;1 
  23. DEADDEMON                     0.20                                       ;1 
  24. DEADCACODEMON                 0.26                                       ;1 
  25. BONES1                        0.09                                       1 
  26. BONES2                        6.29                                       1 
  27. POOLOFBLOOD                   0.09                                       1 
  28. CHAINGUNNER                  52.46         MEDIUM_ONLY                   8 
  29. CHAINGUNNER                  26.23         HARD_ONLY                     4 
  30. SPIDER                      132.58         HARD_ONLY                     1L 
  31. ARACHNOTRON                 157.06         MEDIUM_AND_HARD               4L 
  32. CYBORG                       38.46         HARD_ONLY                     1L 
  33. SOLDIER                      17.49         MEDIUM_AND_HARD               4 
  34. SERGEANT                      4.37         MEDIUM_AND_HARD               1 
  35. TROOPER                       4.37         MEDIUM_AND_HARD              ;1 ;This item is inocuous
  36. CHAINGUNNER                   6.56         MEDIUM_AND_HARD               1 
  37. IMP                         153.03         MEDIUM_AND_HARD               35 
  38. DEMON                        30.16         MEDIUM_AND_HARD               3 
  39. SPECTRE                      10.05         MEDIUM_AND_HARD               1 
  40. FLYSKULL                      2.62         MEDIUM_AND_HARD               1 
  41. CACODEMON                    12.24         MEDIUM_AND_HARD               1 
  42. KNIGHT                        9.18         MEDIUM_AND_HARD               1L 
  43. BARON                        13.11         MEDIUM_AND_HARD               1L 
  44. SKULLSPITTER                 12.24         MEDIUM_AND_HARD               1L 
  45. SKELETON                      9.84         MEDIUM_AND_HARD               1L 
  46. MANCUBUS                     50.99         MEDIUM_AND_HARD               2L 
  47. FIRETHROWER                  21.42         MEDIUM_AND_HARD               2L 
  48. DEMON                       130.70                                       13 
  49. IMP                          13.12         HARD_ONLY                     3 
  50. DEMON                        20.11         HARD_ONLY                     2 
  51. CHAINGUN                      4.20         MULTIPLAYER                   3 
  52. BULLETS                       0.93                                       ;1 
  53. BULLETS                       1.86         MULTIPLAYER                   ;2 
  54. TROOPER                      34.98         MEDIUM_ONLY                  ;8 ;This item is inocuous
  55. KNIGHT                       18.36         HARD_ONLY                     2L 
  56. ;                                            
  57. ; GLOBAL SETTINGS: THEY AFFECTS THE ENTIRE WORLD  
  58. ;                                            
  59. ; At run-time this value is used to adjust the
  60. ; Max#of variable based on the population of
  61. ; the level being modified.  Using the strict 
  62. ; standard requires that one or more of the   
  63. ; items in the list above not have a specified
  64. ; maximum number of objects.                  
  65. ;                                              
  66. PER    130   ;Strict standard for exact placement 
  67. ;PER    110   ;Lowered Standard for easy placement
  68. ;                                            
  69. ; Deleting any of the PRESERVE lines will mean that
  70. ; the objects will not be taken from the original  
  71. ; level.  You will have to supply your own above. 
  72. ;                                            
  73. PRESERVE    PILLARS                          
  74. PRESERVE    LAMPS                            
  75. ;                                            
  76. ; THRESHOLD determines what a MEGA-GOODIE is.  
  77. ; MEGA-GOODIES are used to make the level fair 
  78. ; if the generator places a lot of enemies in  
  79. ; the level.                                   
  80. ;                                              
  81. THRESHOLD    75                                  
  82. ;                                              
  83. ; I.Q. Determines how intelligently the program  
  84. ; places objects in the effort to defeat you.   
  85. ; 250 is the default if it is not specified here. 
  86. ;                                              
  87. I.Q.    250                                 
  88. ;                                              
  89. ; EVEN sets the point at which the program must begin 
  90. ; placing MEGA-GOODIES into the level, on the   
  91. ; basis of the hardest difficulty rating.          
  92. ; The MEGA-GOODIES give you a fighting chance,  
  93. ; setting the value lower or <500 will increase the number
  94. ; of MEGA-GOODIES available to you in a the level. 
  95. EVEN    500                                 
  96. ;                                              
  97. ; If SPREAD is not set to a low value then
  98. ; a given sector may accumulate too many objects 
  99. ; this often makes the level impossible to finish
  100. ; or just ugly-looking.  Setting the value too low
  101. ; could make it difficult to place objects within
  102. ; a given wad file.
  103. ;                  
  104. SPREAD    15                                  
  105. ;                                              
  106.